![]() Graphics: AMD Radeon R9 M370X 2 GB / Intel Iris Pro 1536 MB I do remember last time I tried this game (years ago, on Windows via bootcamp) my computer did run hot, but the game was mostly fine aside from the black eye glitch. I don't know whether these are just general bugs with PCSX2, or just with your build, or if I'm doing something wrong, or if it's my hardware. PCSX2 crashes if I try to boot the game with the software renderer, and with hardware rendering, the BIOS menus also have a bunch of visual glitches that make it unusable. Main screen and actual gameplay don't look too happy either.Ībove screenshots are with hardware rendering. The eyes are fine at the very start, but after a few seconds glitch out. I used the number from git describe so I think the name is wrong because the 1.6 rc has a few commits that the master branch doesn't so it went with the next most recent which was 1.5.0-dev (05-22-2020, 06:08 AM)TellowKrinkle Wrote: Have you tried the build? It's up to date with the master branch as of Apr 8 so it should have those fixes. Fixes textures glitching out in the HW renderer.Fixes crash when 5 or more ISOs were in the recents list.Slightly better chance of working on macOS 10.9.Fix crash in GSdx software renderer on 64-bit builds.Fixes SW renderer on M1 macs (and macs from before 2011 running the 64-bit binary).Fixes 10.9 support (Note: this may also be the last build with 10.9 support).Moves PCSX2 directory to ~/Library/Application Support.Adds GameDB (Makes game-specific hacks work properly).Adds localizations (Note: some strings aren't localized due to this not being based of a mainline release).Fixes crash in SW renderer on M1 and Nehalem Macs.Upgrades SDL for fixed controller support on M1 Macs.Enabled multithreaded GL engine (should improve games that were previously bound by the GS thread).Updated to SDL 2.0.16 (should fix xbox controllers).Fixed some rendering issues in the software renderer.Update to latest upstream (much better performance for Intel and AMD GPUs).Added option to disable multithreaded OpenGL engine (it was crashing in some drivers).Less broken depth effects in OpenGL renderer.Fixed crashes with Intel drivers in OpenGL renderer.Better controller support (should support all controllers supported by Safari).Fixes an issue in Metal where rendering was very broken on M1 GPUs.Fixes crash on startup on Intel HD Graphics 4000.Improves Metal renderer performance on AMD GPUs.Fixes a number of graphical glitches in the Metal renderer (alpha test, colclip, and AEM).Update to wxWidgets 3.1 (provides better dark mode and hidpi monitor support).Performance should no longer be terrible in GT4 on AMD GPUs ![]()
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